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From DarkSoulsDev
Welcome to the DarkSoulsDev wiki, where Dark Souls file formats and binaries are analysed and discussed to allow developers to document themselves, build modding tools, or just be curious about the internal aspects of this game.
To avoid bot spamming, this wiki can be edited only by registered users. If you have the tiniest bit of information to add to this wiki, please send me an email at shgck@pistache.land so I can make you an account, or send me the information. Thanks!
File formats
- Archives
- Maps
- Models
- Textures
- Sounds
- Dark Souls and sounds
- FMOD Sample Bank: FSB (magic: FSB4)
- FMOD related: FEV (magic: FEV1)
- Maybe sound related: ITL
- Scripts
- Shaders
- Vertex shader: VPO
- Fragment shader: FPO
- Miscellaneous
- Unknown
- Other notable formats
- PNG images
- BMP images
- TXT files
External resources
Information in this wiki mostly comes from individual reverse-engineering and testing, but also from the following sources:
- File formats
- Rivernyxx, creator of DSMODT
- Alexandria, a multi-game archive parser implementing some DS1 and DS2 formats
- Some notes from Alexandria developer
- Data